Friday, 18 November 2016

Task 1: Textual Analysis

Source for scenes: https://www.youtube.com/watch?v=5ZoqYMfoQ6o 

Image result for Hardline final cutscene

Time : 1:52:44

Key Areas
This is scene is an important part in the conclusion to the Hardline Story Mode. This would be because it would present Nick Mendoza in a state of power against the Captain Dawes. This would be important because of the trust in power that was represented in the game that shows a corrupt police force that had put Nick Mendoza in prison in the first place. This would be important to the story because it would also present a change of character as Nick Mendoza has grown to become cold hearted rather than the morally right character he was once seen as during the beginning of the story.


Issues and debates 
Regulation and censorship: This would be a debate that would revolve around this final scene because it features the glorification of Captain Dawes Death. This would link with the investigation since the scene of his death tends to be off camera shots if this game had a lower age rating. However since the game is rated with a PEGI 18, then this means that this violence would be seen as normal or considered what is a part of an 18 game since a majority of 18 games that are among the genre of FPS games would generally emphasise on violence. As well as that video games that would also highlight this sort of content tends to be regulated by stores. This does spring up whether a younger audience can or can't view this scene. This would be because of how frequent the releases are of FPS games that it might consider that the audience are desensitised to the content which could suggest the medium shot of Captain Dawes' dead body. As well as that there is also use of a close up upon shot once Nick Fires the gun which could also present how firearms would make it seem like a weapon that highlights power.

Media Effects: This may not have as big of an impact as traumatising since players generally play Battlefield Hardline for the Multiplayer. This could highlight the effects that this would have as players may spend hours of playtime to compete and feel a sense of achievement as they rank up since there is that feeling of ranking up. However this violence isn't rewarded i the Multiplayer as the Story Mode would reward players for arresting warrants to rank them up suggesting that killing isn't a rewarding way. This does end up going against previous instalments that would reward players for killing enemies. However since this is the only Cops V Robbers themed game in the franchise, it could be excused. 

Theories

One of the main theories that would always be negated by this would be the hypodermic syringe model. This model would suggest that players would become more aggressively violent and become killers after playing shooters such as Hardline. I would mainly disagree that it could influence them to a life of crime. This would be because this game could offer a sense of escapism. This would be because they get to play through chaotic battles that would also present how they play. 


Image result for hardline episode 4 cutscene




48:07
Key Areas
This is a scene that would also be considered important to the audience because it would present the reasoning for Nick Memdoza's arrest. In this case it would highlight the corruption. However unlike the previous scene that puts Nick Mendoza in a strong position, instead he is placed in the weaker position. This would be highlighted with the contrast being shown with Nick Mendoza being seen as the oppressor in one scene however it is slowly changed in the next with the change of power. The use of iconography with the gun can also present power as guns wielded by the user is seen as the one in the stronger field. This would because of the choice of medium shots throughout. It highlights the weather which reflects the tone of the scene as a dark scene of betrayal.

Regulation and censorship: This would be a debate that would revolve around this scene because it features the use of a firearm as a strong weapon to oppress against others that are unarmed. This would link with the investigation since the scene of his arrest that would demonstrate betrayal tends to be off camera shots if this game had a lower age rating. However since the game is rated with a PEGI 18, then this means that this violence would be seen as normal or considered what is a part of an 18 game since a majority of 18 games that are among the genre of FPS games would generally emphasise on violence. As well as that video games that would also highlight this sort of content tends to be regulated by stores. This does spring up whether a younger audience can or can't view this scene. This would be because of how frequent the releases are of FPS games that it might consider that the audience are desensitised to the content which could suggest the medium shot of Captain Dawes' dead body. As well as that there is also use of a close up upon shot once Nick Fires the gun which could also present how firearms would make it seem like a weapon that highlights power. 

Media Effects: This may not have as big of an impact as traumatising since players generally play Battlefield Hardline for the Multiplayer. However this violence isn't rewarded in the Multiplayer as the Story Mode would reward players for arresting warrants to rank them up suggesting that killing isn't a rewarding way. This does end up going against previous instalments that would reward players for killing enemies. However since this is the only Cops V Robbers themed game in the franchise, it could be excused. 

Theories

One of the main theories that would always be negated by this would be the hypodermic syringe model. This model would suggest that players would become more aggressively violent and become killers after playing shooters such as Hardline. I would mainly disagree that it could influence them to a life of crime. This would be because this game could offer a sense of escapism. This would be because they get to play through chaotic battles that would also present how they play. 

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