Friday, 18 November 2016

Bibliography

Internet Links
  • EA "Very Happy" With Battlefield Hardline Sales
  • @GameSpot - http://www.gamespot.com/articles/ea-very-happy-with-battlefield-hardline-sales/1100-6427131/
  • Battlefield: Hardline Is A Bad Idea, DICE Said In 2011 - CINEMABLEND
    http://www.cinemablend.com/games/Battlefield-Hardline-Bad-Idea-DICE-Said-2011-64729.html
  • Battlefield Hardline takes arresting lead in UK sales charts
    GameCentral Metro.co.uk - http://metro.co.uk/2015/03/23/battlefield-hardline-takes-arresting-lead-in-uk-sales-charts-5116403/
  • Battlefield Hardline: How Real-World Police Controversies Affected Development
    @GameSpot - http://www.gamespot.com/articles/battlefield-hardline-how-real-world-police-controv/1100-6425198/
  • Battlefield Hardline Trailer/Box Art Causes Controversy in Wake of Ferguson Shooting - CraveOnline
    @paultamburro - http://www.craveonline.com/entertainment/797623-battlefield-hardline-trailerbox-art-causes-controversy-wake-ferguson-shooting/
  • Soldier Cops Aren't So Fun Now, Video Games
    Luke Plunkett - http://kotaku.com/soldier-cops-are-giving-games-like-battlefield-an-image-1620511782
  • Battlefield Hardline Review - IGN
    Brian Albert - http://uk.ign.com/articles/2015/03/17/battlefield-hardline-review
  • Battlefield: Hardline review | TrustedReviews
  • Stuart Andrews - http://www.trustedreviews.com/battlefield-hardline-review
  • Battlefield 1: is it wrong to set a war game in the trenches of the first world war?
    Alex Hern - https://www.theguardian.com/technology/2016/may/12/battlefield-war-game-first-world-war
  • Battlefield: Hardline – is it a problem to play war as a cop?
    https://www.theguardian.com/technology/2015/feb/24/battlefield-hardline-problem-play-war-cop
  • Connecticut school massacre: Adam Lanza 'spent hours playing Call Of Duty’
    Barney Henderson - http://www.telegraph.co.uk/news/worldnews/northamerica/usa/9752141/Connecticut-school-massacre-Adam-Lanza-spent-hours-playing-Call-Of-Duty.html
  • Report links violent media, mental health and guns to mass shootings
    By Truman Lewis A former reporter and bureau chief for broadcast outlets and magazines, Truman Lewis has covered presidential campaigns, state politics and stories ranging from organized crime to environmental protection.  Read Full Bio→Email Truman Lewis  Phone: 866-773-0221Google+ - https://www.consumeraffairs.com/news/report-links-violent-media-mental-health-and-guns-to-mass-shootings-021413.html
  • http://www.thefreeradical.ca/research/Effect_of_video_game_violence.pdf
  • So what DO violent video games do to a child's brain? Psychologist explains how gun-filled games make kids think it is ok to be aggressive
    Brad Conversation - http://www.dailymail.co.uk/health/article-3709666/So-violent-video-games-child-s-brain-Psychologist-explains-gun-filled-games-make-kids-think-ok-aggressive.html
  • https://www.researchgate.net/profile/Bruce_Bartholow/publication/222302681_Chronic_violent_video_game_exposure_and_desensitization_to_violence_Behavioral_and_event-related_brain_potential_data/links/0fcfd512398acc2a17000000.pdf
  • http://www.collective-evolution.com/2014/11/21/are-video-games-actually-desensitizing-us-to-violence/
  • http://www.public.iastate.edu/~nscentral/news/06/jul/desensitized.shtml
  • Are Video Games Actually Desensitizing Us To Violence?
  • http://www.collective-evolution.com/2014/11/21/are-video-games-actually-desensitizing-us-to-violence/
  • Keith Vaz urges tighter controls on violent video games
  • Keith Stuart - https://www.theguardian.com/technology/gamesblog/2012/may/03/keith-vaz-controls-violent-video-games
  • Video games are not making us more violent, study shows
  • Keith Stuart - https://www.theguardian.com/technology/2014/nov/10/video-games-violent-study-finds
  • Violent video games research: consensus or confusion? | Pete Etchells & Chris Chambers
    Pete Etchells-Chris Chambers - https://www.theguardian.com/science/head-quarters/2014/oct/10/violent-video-games-research-consensus-or-confusion
  • What is the link between violent video games and aggression? | Pete Etchells
    Pete Etchells - https://www.theguardian.com/science/head-quarters/2013/sep/19/neuroscience-psychology
  • Cage, F., Dance, G., & Chen, G. (2013). Violence and guns in best-selling video games – interactive. Retrieved December 06, 2016, from https://www.theguardian.com/world/interactive/2013/apr/30/violence-guns-best-selling-video-games
  • Violent Video Games: Specific Effects of Violent Content on Aggressive Thoughts and Behavior. (n.d.). http://www.sciencedirect.com/science/article/pii/S0065260104360041
  • Media Psychology. (n.d.).
  • http://www.tandfonline.com/doi/abs/10.1207/S1532785XMEP0801_4
  • Media violence and children: A complete guide for parents and professionals. (2004). Choice Reviews Online, 42(01). doi:10.5860/choice.42-0622
Moving Texts
  • https://www.youtube.com/watch?v=ztZDVr3mZzg
  • https://www.youtube.com/watch?v=WEaOBQkh7PI

Books Cited
  • Cantor, J. (2009). Grand theft childhood: The surprising truth about violent video games and what parents can do - by Lawrence Kutner & Cheryl Olson. Journal of Communication, 59(1), 199-200. doi:10.1111/j.1460-2466.2008.01411_8.x
  • Carlsen, R., & Willis, D. A. (2007). Society for Information Technology & Teacher Education International Conference annual: March 26-30, San Antonio, Texas, USA. Chesapeake, Va: Association for the Advancement of Computing in Education.
  • Ferguson, C. J. (2007). The Good, The Bad and the Ugly: A Meta-analytic Review of Positive and Negative Effects of Violent Video Games. Psychiatric Quarterly, 78(4), 309-316. doi:10.1007/s11126-007-9056-9
  • Grossman, D., & DeGaetano, G. (2014). Stop teaching our kids to kill: A call to action against TV, movie, and video game violence. New York: Harmony Books.
  • Happ, C., & Melzer, A. (2014). Empathy and violent video games: Aggression and prosocial behavior. Basingstoke: Palgrave Macmillan.
  • Nakaya, A. C. (2014). Thinking Critically: Video games and violence. San Diego: ReferencePoint Press.
  • Netzley, P. D. (2015). Video games, violence, and crime. San Diego, CA: ReferencePoint Press.
  • Rogers, R. (2016). How video games impact players: The pitfalls and benefits of a gaming society. Lanham, MD: Lexington Books.
  • Taller, T. (2002). Research on the effects of media violence. Vancouver, B.C.: British Columbia Film Classification.


Media Magazine
  • MM40 Page 16 Play, Pleasure, Panics

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